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Post by sojourner on Oct 5, 2003 13:57:32 GMT -5
Listen. You don't seem to understand that going "hey dude I want sprites oh what kind a guy a bigger guy and a little guy) won't really help. NOBODY is going to even think about helping you unless you tell them what you actually want. Do you honestly only want four sprites? How well animated? What perspective? How many directions of movement? What kind of clothing?
You just haven't provided nearly enough information. Then now, you insult all the people who are telling you that they need to know more.
It might also help to tell people what the f**k your game is actually about.
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Encet
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Post by Encet on Oct 5, 2003 14:13:30 GMT -5
Once again, I ask. Why is it needed to know what the game is about in order to make some computer generated images?
And if you wanted to know all of that stuff, why didn't someone just say so? All they told me to do was write a 1000 line description of the project (which would be completely useless, being that I'm not asking anyone to code the whole thing for me).
But anyways... I would like.. A male ninja with a dark brown gi, hazel eyes, and a kusari-gama (scythe attachted to a chain). 8 directions: north, northeast, east, southeast, south, southwest, west, northwest. A male samurai with a dark red shirt, light gray pants, auburn hair, brown eyes, and two ebo (a metal nightstick in each hand), 8 directions as well. A female assassin, wearing a light grey gi, nothing over her face, shoulder length light brown hair, and blue eyes. And then a civilian- something with a japanese look to it, being that that is where my game is based in. (all in 8 directions described above).
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Gerry
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Post by Gerry on Oct 5, 2003 23:45:15 GMT -5
I'm just asking you to make four measly sprites. It probably wouldn't take you 'experts' more than a few minutes. OK look I won't be nasty or anything, cause it's clear your just under some majorly false impressions. You have asked somebody to make 32 sprite stills (4 sprites, 8 directions each) out of the kindness of their heart. Now you may not believe this, but creating a single still can take an absolute expert hours to do and I'm talking someone with 5 plus years of experience, it just isn't as easy as you make it seem. If you don't believe me just try making one (it took me three months of hard work to finish the "New Look" toolbar set for Dev-C++ 5, and they are only 16x16 graphics). However for the following explanation I will very generously assume that it will only take half an hour to make each still. Now you have asked people to make you 32 stills, each taking half an hour, that works out to be 16 hours of work. Now you can see it from the side of all the pixelers here. If a stranger came along and asked you to do 16 hours of work (at least 64 hours if you later decided you wanted walk cycles) for free and didn't give you any (or minimal) instructions on why you were doing the work, or what they wanted or any sort of motivation what so ever, and then acted like it would only take you five minutes, how would you feel? Add onto that the fact that you get about 3 requests like this every day, but so far this is the first time that somebody has assumed that it would only take you 5 minutes. Now what would you tell that person... I'm guessing if your really being honest with yourself, you would laugh and then tell them to go fu ck themselves. I hope this didn't sound mean or anything, just trying to put you into the shoes of that people who gave you a hard time, so you could see why they did so. Hope your project goes well. l8r ____ Gerry
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Post by sojourner on Oct 9, 2003 5:49:39 GMT -5
^ |
there you go.
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Gerry
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Post by Gerry on Oct 10, 2003 14:03:35 GMT -5
Heh heh. After all that, I'll bet he doesn't even come back to read it. ;D
I think I'll copy it for next time somebody makes one of these half assed requests.
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Encet
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Post by Encet on Oct 11, 2003 20:28:24 GMT -5
Thank you for your input, Gerry. That was all i have been asking for this whole time, but no one has been kind enough to explain it to me. Now that I see what it is like for you all, I'll just try my hardest to make them myself.
Thanks again for replying with the suggestions.
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Gerry
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Post by Gerry on Oct 13, 2003 12:52:17 GMT -5
Thank you for your input, Gerry. That was all i have been asking for this whole time, but no one has been kind enough to explain it to me. Well like I said they answer the same question at least 3 times a day and most would take you "five minutes" comment as a major insult. Your just luck you caught me on a good day. However now that you have endeavored to make you own graphics I guess I'll help you out. I started out in a similar position to you, as a aspiring Game programmer who knew very little about graphics so I have the perfect tutorial for you. The following tutorial is excellent for programmers wanting to learn how to pixel as it takes an almost mathematical approach to pixel creation, you can do it all in MS Paint and best of all it will teach you tricks that even a lot of pros don't know. I was lucky to come across this tutorial when I did, a couple of years ago, as it has since been buried inside the site and I don't think it's even possible to reach it through the sites interface, despite what the misleading hierarchy on the side of the page may suggest. I had to use a Google advanced search to get to it just now. Anyway, here it is: www.iconfactory.com/howto_home.asp(I know it only teaches how to make icons but, the principals are identical) read, fully understand and practice all four pages of the tutorial and you will be pixeling like a pro in no time.
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Post by Tidus on Nov 10, 2003 10:21:41 GMT -5
OK look I won't be nasty or anything, cause it's clear your just under some majorly false impressions. You have asked somebody to make 32 sprite stills (4 sprites, 8 directions each) out of the kindness of their heart. lol... i didnt even pick up on that fact until your post... i was thinking 4 frames... sure that sounds ok... but 4 fully animated rpg characters is certainly a big call... if i made this mistake, mabye its an easy mistake to make... and........ the internet is a good way to broadcast requests.. its a matter of volume, as to how people get help with things.. so many movies show people walking by as some are beaten... requests on the internet is all about the volume of your audience.... Sounds tough though... just as a sprite artist is dependant on programmers to bring sprites to life, so the programmer is dependant on the artist to bring their program to life... I would also suggest searching the web for existing sprites.. since youre not creating them anyway, and not offering a profit, it shouldnt make much difference if you find them or have them made to fit... hehe people have been doing it a long time, hence the sprite ripping culture
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Post by Tandemar on Nov 10, 2003 17:34:34 GMT -5
When you were asked to elaborate, what was meant...before the juvenile-namecalling-pissing-contest started was this;
Describe the style you require, realistic, anime, super-deformed, cartoon.
Give size and colour restrictions.
Outline the animation restrictions; number of frames in any given animation, what animations are needed.
Is the game side on, top down, isometric?
Cite examples of similar games. It gives an immediate point of reference.
If you just ask for sprites then you could very well get none or an abundance and all of them useless because you haven't been specific enough.
OK?
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Post by fmunoz on Nov 11, 2003 9:01:49 GMT -5
And what's with you people? All I asked for was some simple help from a generous artist, not some pompous jackasses with nothing better to do than to insult my try at getting help. And WHY does someone need a 100 or 1000 line description of a project? FOR WHAT!? It isn't like I asked them to make the whole f**king game for me. I simply asked someone to reply to this thread IF THEY WERE INTERESTED IN HELPING SOMEONE OUT. So if you're not going to even THINK about helping me, get the f**k away from this thread. kthx. Next: As I said before, if you are interested in doing FOUR sprites for me, please reply. I'm not asking you to make 1,000,000 sprites for the WHOLE entire game. I'm just asking you to make four measly sprites. It probably wouldn't take you 'experts' more than a few minutes. If you are indeed experts. And if you're getting PAID to sprite stuff, why are you on some silly forum like this? Should you be out landing a job at Square or Kodami or Disney or something? Goodness. You people are such hypocrites. P.S. Thanks for replying Drawing sprites take time, a simple sprite will took at least 1/2 h to create (but no upper time cap). So nobody will lose 2h+ of his time to help you if you dont bribe him with money or good words. I'm paid to sprite stuff but only on a small scale, most people are working part-time in their own proyects (mostly shareware stuff) and there are also some "clasic" graphic designers in the board. You can be a professional coder but dont work for IBM or Microsoft. At least post the sizes, (you know 24x48 or 128x16...) some links to similar sprites, etc ... a worm in the hook, every week there are 5-10 post like yours...
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