i am having some difficulty achieving consistent recognition of 45degree lines, and it also chokes on some concave shapes. otherwise i'm well satisfied.
the basic algorithym is to build a list of lines and add antialiasing based on amount of overlap. the process is done one color at a time, this means that antialiasing color a then color b will have different results than antialiasing color b then color a. this is due to the keeping of a list of 'un-overwriteable' colors; at the start of the antialiasing process the current working color is added to this list.
Heh if one can tell that I do pixeling than i say that I do pure-piexling in it's purest form. I only draw some sketches before drawing (and even not always). Everything else is done using 1px pencil. Most of all times I pixel whole job in Paiint, now I use GGale more often as it has layers and some more useful tools. Sometimes I use floodfil, heh. No other stuff, no scanning, tracing filters brushes etc.
Great thing that app u made. Didnt know something like this is posible.
Maybe you should make some simple web for this so I and others interested can keep track of changes easily.
Maybe post some more images of how it work with real pixeldrawings etc.
..and about 'auto anti-aliasing defeat the purpose of hand pixeling' - i do pixelart for about 11 yrs now and think theres no point denying helpful tool like this sayin 'non-manual AA is heresy'. If your image sux, handmade AA wount help it (the same as restricting yourself to 4 color wount make u guru).
Post by TwistidChimp on Sept 25, 2003 5:16:16 GMT -5
So using layers or working from a sketch stops it from being pure pixel art, er is everyone in agreement on this cause its my understanding that alot of pro's start with a scanned pencil drawing or sketch for sprite and background work etc.
As for layers, using them makes no difference to how the image is contsrtucted in the end, all it means is that it saves you time if you need to move something etc ?
By the way i'm not disagreeing with what mbouza said, I'm new to pixel art and am trying to learn all this stuff. I know the "what constitutes pixel art debate does tend to not have an answer but hey, just thought i'd ask about the scaning and layers thing, see what people thought